добавил режимы от Hassan ibn Sabbah не знаю, есть ли в этом смысл! каждая работа достойна вниманияПробуйте ому зашел пишите
подскажи, какой режим подойдет для ТТ, СТ, ПТ? если их несколько, то напиши плз какой режим для какого танкаJavaScript:"timeFindBestPos_mode": [0.20, 0.35, 0.50, 0.80, 0.10], "countRotatPoint_mode": [35, 28, 20, 15, 8], "minCountForShot_mode": [5, 5, 4, 3, 2], "ricoshetAngle_mode": [40, 45, 50, 55, 60], "ricoshetAngle_HC_mode": [50, 55, 60, 65, 70], "minPercent_mode": [65, 70, 75, 80, 85], "piersingPercent_mode": [90, 90, 92, 94, 96], "modeName": ["Rookie", "Tactician", "Warrior", "Strategist", "Champion"], "modeBattle": "Champion"
и больше не надо не чего . в бою под каждую машину ставим нужный режим .
от того как будете правильно выбирать режим будет прекрасный результат по итогу боя .
спасибохз может кому зайдет, делал под себя под свое железо)
{
"version": "ABS 3.0 #025",
"autor": "Euphoria",
"modEnable": true,
"toggleKey": "KEY_F10",
"funcKey": "KEY_SPACE",
"pointKey": "KEY_E",
"fixDistKey": "KEY_E",
"remModeKey": true,
"nldKey": "KEY_NUMPADMINUS",
"hullKey": "KEY_NUMPADSTAR",
"turrKey": "KEY_NUMPADSLASH",
"chassisKey": "KEY_ADD",
"fuelKey": "KEY_NUMLOCK",
"modeHardKey": "KEY_F11",
"modeSoftKey": "KEY_F12",
"RMB_funcEnable": false,
"captureTimeHalt": 0.20,
"markerAttack": true,
"captureGunClinch": true,
"captureSound": 0,
"captureNext": true,
"captureRay": 0.15,
"nextCaptureRay": 0.03,
"AimPoint": 0.0,
"AimPointSPG": 0.0,
"pointScroll": 0.05,
"fixPointScrollEnable": true,
"fixPointOffset": [0.15, 0.45, 0.35],
"fixPointScrollDefault": 1,
"fixPointTimer": 5.0,
"chassisDist": 100.0,
"enableFixAutorotation": true,
"timeOut": 15.0,
"offset": 1.05,
"autoOffset": true,
"bufPingSize": 20,
"pingInterpolate": {"0":0.7, "15":0.95, "50":1.0, "200":1.05, "999":1.15},
"offsetInterpolate": {"0":8.0, "50":3.8, "100":1.8, "200":1.4, "250":1.3, "300":1.3, "400":1.3, "550":1.3},
"standartDist": 0.0,
"standartSpeed": [25, 45],
"selfDist": 50.0,
"selfSpeed": 35.0,
"fidgetSpeed": 25.0,
"slowAim": true,
"slowSpeed": 22,
"slowAccel": 40,
"slowDiv": 1.5,
"slowDist": 100.0,
"slowAimSPG": true,
"slowSpeedSPG": 24,
"slowAccelSPG": 45,
"slowSpeedFlame": 24,
"slowAccelFlame": 45,
"enableShootSystem": true,
"countShootClick": 2,
"notShootAllies": true,
"notShootKills": true,
"timePostKill": 1.5,
"countDestruct": 6,
"autoBot": true,
"autoBotToSPG": true,
"scanCycle": 3,
"angleReset": 1.0,
"pointsLimits": 150,
"pointsLimitsSector": 40,
"autoBotDistanceMin": 0,
"autoBotDistanceMax": 700,
"autoBotTargetMaxSpeed": 50.0,
"autoBotSelfMaxSpeed": 45.0,
"sectorSize": 0.20,
"countSector": 10,
"keepPointPriority": true,
"firstPointPriority": 1,
"keepLastPoint": true,
"timeFindBestPos": 0.03,
"deltaRotatPoint": 0.3,
"countRotatPoint": 4,
"countLastPoint": 8,
"minDiffPercent": 20,
"ricoshetAngle": 68.0,
"ricoshetAngle_HC": 82.0,
"minPercent": 40,
"piersingPercent": 80,
"fieldPower": 2,
"needRange": true,
"rangePercent": 5,
"botPostTimer": 8.0,
"needFuelTank": true,
"fuelTankDist": 350.0,
"__visualPoints": false,
"__visualPointsSector": false,
"__visualData": false,
"autoShooting": true,
"autoShoot_LT": true,
"autoShootDistMax": 600,
"dirSynchro": 0.06,
"minCountForShot": 1,
"shootDispersion": 0.15,
"closeShootDispersion": 35.0,
"showRealDispersion": false,
"corrRealDispersion": 0.0,
"minRealDispersion": 15,
"managerCam": true,
"scrollCenterCam": true,
"fixDistAuto": true,
"fixDistMin": 30.0,
"fixDistPostTime": 4.0,
"showFixDist": true,
"showFixName": true,
"FixDist_xy": [0, 0.6],
"FixDistAnchor": "CENTER",
"FixDistFont": {
"face": "Arial",
"size": 18,
"bold": true,
"dropShadow": true,
"shadowAlpha": 128
},
"showDigital": true,
"showDigitalForAllies": false,
"digital_format": 1,
"digital_xy": [0, -0.06],
"digitalAnchor": "CENTER",
"digitalFont": {
"face": "Arial",
"size":20,
"bold": true,
"dropShadow": true,
"shadowAlpha": 128
},
"showArmorInformer": true,
"armorInformer_xy": [0.1, 0.2],
"armorInformerFont": {
"face": "Arial",
"size": 16,
"bold": true,
"dropShadow": true,
"shadowAlpha": 128
},
"showTargetInformer": true,
"targetInformer_xy": [0, -0.15],
"targetInfoStrEnable": true,
"targetInformerFile": "infoArrow2_green.dds",
"targetInformerFile2": "infoArrow2_red.dds",
"targetInformerSize": 128,
"targetInfoDistFont": {
"face": "Arial",
"size": 16,
"bold": true,
"dropShadow": true,
"shadowAlpha": 128
},
"targetInfoFont": {
"face": "Arial",
"size": 16,
"bold": true,
"dropShadow": true,
"shadowAlpha": 128
},
"targetInfoColor": [250, 200, 0, 255],
"targetInformerAim_xy": [0, 0.6],
"targetInformerAimAnchor": "CENTER",
"targetInformerAimFont": {
"face": "Arial",
"size": 18,
"bold": false,
"dropShadow": true,
"shadowAlpha": 128
},
"targetInformerAimFont2": {
"face": "Arial",
"size": 20,
"bold": false,
"dropShadow": true,
"shadowAlpha": 128
},
"showScopeAim": true,
"scopeFile": "scope_green.dds",
"scopeFile2": "scope_red.dds",
"scopeSize": 256,
"showFastMarker": true,
"fastMarkerFile": "fm_green.dds",
"fastMarkerFile2": "fm_red.dds",
"fastMarkerSize": 32,
"fastMarkerStratSize": 46,
"targetExtraFile": "extra2.dds",
"targetExtraSize": 128,
"extraTimeFile": "extra5.dds",
"extraTimeSize": 32,
"showFlyMarker": true,
"flyStrategicOnly": false,
"flyMarkerFile": "extra3_blue.dds",
"flyMarkerSize": 128,
"flyMarkerFont": {
"face": "Arial",
"size": 14,
"bold": false,
"dropShadow": true,
"shadowAlpha": 128
},
"flyMarkerColor": [255, 255, 255, 255],
"showAimPoint": true,
"AimPoint_xy": [0, -0.45],
"AimPointAnchor": "CENTER",
"AimPointFont": {
"face": "Arial",
"size": 16,
"bold": true,
"dropShadow": true,
"shadowAlpha": 128
},
"AimPointColor": [240, 250, 0, 230],
"timeFindBestPos_mode": [ 0.1, 0.3, 0.6, 0.9, 1.2 ],
"countRotatPoint_mode": [ 40, 25, 15, 8, 3 ],
"minCountForShot_mode": [ 2, 2, 1, 1, 1 ],
"ricoshetAngle_mode": [ 68, 66, 64, 62, 60 ],
"ricoshetAngle_HC_mode": [ 82, 80, 78, 76, 74 ],
"minPercent_mode": [ 35, 40, 45, 50, 55 ],
"piersingPercent_mode": [ 80, 82, 85, 88, 90 ],
"modeName": ["Alfa", "Beta", "Gamma", "Delta", "Omega"],
"modeBattle": "Gamma",
"modeBattleSave": true
}
не плохой но заметил часто под гуслю летитхз может кому зайдет, делал под себя под свое железо)
{
"version": "ABS 3.0 #019",
"autor": "Euphoria",
"modEnable": true,
"toggleKey": "KEY_NUMPAD9",
"funcKey": "KEY_SPACE",
"pointKey": "KEY_E",
"fixDistKey": "KEY_E",
"remModeKey": true,
"nldKey": "KEY_NUMPADMINUS",
"hullKey": "KEY_NUMPADSTAR",
"turrKey": "KEY_NUMPADSLASH",
"chassisKey": "KEY_ADD",
"modeHardKey": "KEY_F11",
"modeSoftKey": "KEY_F12",
"RMB_funcEnable": false,
"captureTimeHalt": 0.12,
"markerAttack": true,
"captureGunClinch": true,
"captureSound": 0,
"captureNext": false,
"captureRay": 0.15,
"nextCaptureRay": 0.04,
"AimPoint": 0.0,
"AimPointSPG": 0.0,
"pointScroll": 0.07,
"fixPointScrollEnable": true,
"fixPointOffset": [0.20, 0.48, 0.50],
"fixPointScrollDefault": 1,
"fixPointTimer": 0.0,
"chassisDist": 200.0,
"enableFixAutorotation": true,
"timeOut": 3.5,
"offset": 1.05,
"autoOffset": true,
"bufPingSize": 25,
"pingInterpolate": {"0":0.0, "15":0.95, "50":1.0, "200":1.08, "999":1.15},
"offsetInterpolate": {"0":7.5, "50":3.8, "100":2.0, "200":1.5, "300":1.4, "450":1.35},
"standartDist": 0.0,
"standartSpeed": [15, 35],
"selfDist": 50.0,
"selfSpeed": 36.0,
"fidgetSpeed": 25.0,
"slowAim": true,
"slowSpeed": 15,
"slowAccel": 42,
"slowDiv": 1.55,
"slowDist": 250.0,
"slowAimSPG": true,
"slowSpeedSPG": 14,
"slowAccelSPG": 38,
"enableShootSystem": true,
"countShootClick": 2,
"notShootAllies": true,
"notShootKills": true,
"timePostKill": 1.5,
"countDestruct": 3,
// === АВТОБОТ ===
"autoBot": true,
"autoBotToExplosive": true,
"angleReset": 2.0,
"pointsLimits": 85,
"pointsLimitsSector": 20,
"autoBotDistanceMin": 6,
"autoBotDistanceMax": 520,
"autoBotTargetMaxSpeed": 50.0,
"autoBotSelfMaxSpeed": 40.0,
"sectorSize": 0.18,
"countSector": 6,
"keepPointPriority": true,
"firstPointPriority": 3,
"keepLastPoint": true,
"timeFindBestPos": 0.35,
"countRotatPoint": 3,
"countLastPoint": 15,
"minDiffPercent": 22,
"ricoshetAngle": 71.0,
"ricoshetAngle_HC": 85.0,
"minPercent": 75,
"piersingPercent": 80,
"fieldPower": 2,
"needRange": true,
"rangePercent": 10,
"needCenter": true,
"botPostTimer": 15.0,
"needFuelTank": true,
"fuelTankDist": 260.0,
"__visualPoints": false,
"__visualPointsSector": false,
"__visualData": false,
"autoShooting": false,
"autoShoot_LT": false,
"autoShootDistMax": 400,
"dirSynchro": 0.20,
"minCountForShot": 2,
"shootDispersion": 0.60,
"closeShootDispersion": 70.0,
"showRealDispersion": false,
"corrRealDispersion": 0.32,
"minRealDispersion": 16,
"managerCam": true,
"scrollCenterCam": true,
"fixDistAuto": true,
"fixDistMin": 40.0,
"fixDistPostTime": 4.0,
"showFixDist": true,
"showFixName": true,
"FixDist_xy": [0, 145],
"showDigital": true,
"showDigitalForAllies": false,
"digital_format": 1,
"digital_xy": [0, -0.04],
"showArmorInformer": true,
"armorInformer_xy": [0.12, 0.18],
"showBox": true,
"showWheel": true,
"showTargetInformer": true,
"targetInformer_xy": [0, -0.12],
"targetInfoStrEnable": true,
"showScopeAim": true,
"scopeSize": 256,
"showFastMarker": false,
"showFlyMarker": true,
"flyStrategicOnly": false,
"flyMarkerSize": 110,
"showAimPoint": true,
"AimPoint_xy": [0, -0.42],
"timeFindBestPos_mode": [0.25, 0.35, 0.50, 0.80, 1.3],
"countRotatPoint_mode": [20, 10, 5, 3, 2],
"minCountForShot_mode": [3, 2, 2, 1, 1],
"ricoshetAngle_mode": [73, 71, 69, 66, 63],
"ricoshetAngle_HC_mode": [87, 85, 84, 82, 80],
"minPercent_mode": [70, 73, 76, 79, 82],
"piersingPercent_mode": [76, 79, 81, 84, 86],
"modeName": ["Alfa", "Beta", "Gamma", "Delta", "Omega"],
"modeBattle": "Beta",
"modeBattleSave": true
}
как исправить автозахват? работает как стандартный, хватает цель только в прямой видимостиПробуйте, мне залетает нереально
JSON:{ "version": "ABS 3.0 #019", "autor": "Euphoria", "modEnable": true, "toggleKey": "KEY_NUMPAD9", "funcKey": "KEY_SPACE", "pointKey": "KEY_E", "fixDistKey": "KEY_E", "remModeKey": true, "nldKey": "KEY_NUMPADMINUS", "hullKey": "KEY_NUMPADSTAR", "turrKey": "KEY_NUMPADSLASH", "chassisKey": "KEY_ADD", "modeHardKey": "KEY_F11", "modeSoftKey": "KEY_F12", "RMB_funcEnable": false, "captureTimeHalt": 0.12, "markerAttack": true, "captureGunClinch": true, "captureSound": 0, "captureNext": false, "captureRay": 0.15, "nextCaptureRay": 0.04, "AimPoint": 0.0, "AimPointSPG": 0.0, "pointScroll": 0.07, "fixPointScrollEnable": true, "fixPointOffset": [0.20, 0.48, 0.50], "fixPointScrollDefault": 1, "fixPointTimer": 0.0, "chassisDist": 200.0, "enableFixAutorotation": true, "timeOut": 3.5, "offset": 1.05, "autoOffset": true, "bufPingSize": 25, "pingInterpolate": {"0":0.0, "15":0.95, "50":1.0, "200":1.08, "999":1.15}, "offsetInterpolate": {"0":7.5, "50":3.8, "100":2.0, "200":1.5, "300":1.4, "450":1.35}, "standartDist": 0.0, "standartSpeed": [15, 35], "selfDist": 50.0, "selfSpeed": 36.0, "fidgetSpeed": 25.0, "slowAim": true, "slowSpeed": 15, "slowAccel": 42, "slowDiv": 1.55, "slowDist": 250.0, "slowAimSPG": true, "slowSpeedSPG": 14, "slowAccelSPG": 38, "enableShootSystem": true, "countShootClick": 2, "notShootAllies": true, "notShootKills": true, "timePostKill": 1.5, "countDestruct": 3, // === АВТОБОТ === "autoBot": true, "autoBotToExplosive": true, "angleReset": 2.0, "pointsLimits": 85, "pointsLimitsSector": 20, "autoBotDistanceMin": 6, "autoBotDistanceMax": 520, "autoBotTargetMaxSpeed": 50.0, "autoBotSelfMaxSpeed": 40.0, "sectorSize": 0.18, "countSector": 6, "keepPointPriority": true, "firstPointPriority": 3, "keepLastPoint": true, "timeFindBestPos": 0.35, "countRotatPoint": 3, "countLastPoint": 15, "minDiffPercent": 22, "ricoshetAngle": 71.0, "ricoshetAngle_HC": 85.0, "minPercent": 75, "piersingPercent": 80, "fieldPower": 2, "needRange": true, "rangePercent": 10, "needCenter": true, "botPostTimer": 15.0, "needFuelTank": true, "fuelTankDist": 260.0, "__visualPoints": false, "__visualPointsSector": false, "__visualData": false, "autoShooting": false, "autoShoot_LT": false, "autoShootDistMax": 400, "dirSynchro": 0.20, "minCountForShot": 2, "shootDispersion": 0.60, "closeShootDispersion": 70.0, "showRealDispersion": false, "corrRealDispersion": 0.32, "minRealDispersion": 16, "managerCam": true, "scrollCenterCam": true, "fixDistAuto": true, "fixDistMin": 40.0, "fixDistPostTime": 4.0, "showFixDist": true, "showFixName": true, "FixDist_xy": [0, 145], "showDigital": true, "showDigitalForAllies": false, "digital_format": 1, "digital_xy": [0, -0.04], "showArmorInformer": true, "armorInformer_xy": [0.12, 0.18], "showBox": true, "showWheel": true, "showTargetInformer": true, "targetInformer_xy": [0, -0.12], "targetInfoStrEnable": true, "showScopeAim": true, "scopeSize": 256, "showFastMarker": false, "showFlyMarker": true, "flyStrategicOnly": false, "flyMarkerSize": 110, "showAimPoint": true, "AimPoint_xy": [0, -0.42], "timeFindBestPos_mode": [0.25, 0.35, 0.50, 0.80, 1.3], "countRotatPoint_mode": [20, 10, 5, 3, 2], "minCountForShot_mode": [3, 2, 2, 1, 1], "ricoshetAngle_mode": [73, 71, 69, 66, 63], "ricoshetAngle_HC_mode": [87, 85, 84, 82, 80], "minPercent_mode": [70, 73, 76, 79, 82], "piersingPercent_mode": [76, 79, 81, 84, 86], "modeName": ["Alfa", "Beta", "Gamma", "Delta", "Omega"], "modeBattle": "Beta", "modeBattleSave": true }
captureRay с 0.15 до 0.45 в роде таккак исправить автозахват? работает как стандартный, хватает цель только в прямой видимости
разве есть отличия между ru и eu?Это для EU сервера
"captureTimeHalt": 0.3, "captureRay": 2.5, "nextCaptureRay": 1.5,поставил 0.35 не помогло! уточнение, автозахват срабатывает при наведении центрального маркера на противника
даразве есть отличия между ru и eu?
captureRay: 2.5 указаное значение решило проблему
- captureTimeHalt: 0.3 — добавляет небольшую задержку (в секундах) удержания цели в памяти, когда она скрывается за препятствием. Если стоит 0, захват моментально сбрасывается, как только танк заезжает за дом или холм (работает как стандартный).
- captureRay: 2.5 — значительно увеличивает радиус «захвата» вокруг маркера танка. Теперь не обязательно целиться пиксель в пиксель — мод будет подхватывать силуэт даже через стену в широком радиусе от твоего прицела.
- nextCaptureRay: 1.5 — увеличивает радиус для перезахвата следующей ближайшей цели.
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